Head to head
Project Torque vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Publishers
Player activity
Smoothed estimated players over time.
Project Torque
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.1k | Up 0.8% |
| September 2026 | ~1.1k | |
| August 2026 | ~1.1k | Up 3.7% |
| July 2026 | ~1.1k | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~39.6k | Up 1.9% |
| September 2026 | ~38.9k | Up 5.7% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Project Torque
- 4Down 79%
- Stalzone
- 17.2kDown 23%
Stalzone currently has about 4290× as many peak concurrent Steam players as Project Torque — 17,160 vs 4.
Discord members
- Project Torque
- 3.8kDown 0.2%
- Stalzone
- 58.3kUp 3.3%
Stalzone currently has about 15× as many Discord members as Project Torque — 58,342 vs 3,798.
Twitch viewers
- Project Torque
- 0
- Stalzone
- 1.2kUp 11%
Project Torque currently has 0 live Twitch viewers, while Stalzone has 1,165.
Reddit members
- Project Torque
- —
- Stalzone
- 3.7kUp 15%
Stalzone currently has 3,684 subreddit members; no comparable data is tracked for Project Torque.
YouTube subscribers
- Project Torque
- —
- Stalzone
- 3.6kUp 4.7%
Stalzone currently has 3,560 YouTube subscribers; no comparable data is tracked for Project Torque.
How these estimates are made
Project Torque
Project Torque is estimated to have 23 – 79 players a day. Around 50k – 130k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stalzone
Stalzone is estimated to have 44k – 160k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


