Head to head
Project Ion vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Project Ion
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | — | Down 100% |
| October 2026 | ~1 | |
| September 2026 | ~1 | |
| August 2026 | ~1 | |
| July 2026 | ~1 | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~49.5k | Up 0.4% |
| October 2026 | ~49.3k | Up 0.6% |
| September 2026 | ~49k | Up 0.7% |
| August 2026 | ~48.7k | Up 0.5% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Project Ion
- 0
- Rise of Kingdoms
- 3Down 88%
Project Ion currently has 0 live Twitch viewers, while Rise of Kingdoms has 3.
YouTube subscribers
- Project Ion
- —
- Rise of Kingdoms
- 401kUp 0.8%
Rise of Kingdoms currently has 401,000 YouTube subscribers; no comparable data is tracked for Project Ion.
How these estimates are made
Project Ion
Not enough data collected to estimate this game yet.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 120 – 57k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Compare two other games
Related games
From the same developers or publishers.



