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Project 2/3 vs Tom Clancy's The Division

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
March 2016 · 10 years ago

Daily players

No population data
2k – 6k

Estimated players

829
52.5k

Available on

  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Project 2/3Tom Clancy's The Division

Project 2/3

Average monthly estimated players
MonthEstimated playersChange
August 2026~829Down 0.1%
July 2026~830

Tom Clancy's The Division

Average monthly estimated players
MonthEstimated playersChange
August 2026~52.4kUp 0.1%
July 2026~52.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Project 2/3
8.3k
Tom Clancy's The Division

Project 2/3 currently has 8,290 YouTube subscribers; no comparable data is tracked for Tom Clancy's The Division.

Steam concurrent players

Project 2/3
Tom Clancy's The Division
427Down 30%

Tom Clancy's The Division currently has 427 peak concurrent Steam players; no comparable data is tracked for Project 2/3.

Reddit members

Project 2/3
Tom Clancy's The Division
424.9k

Tom Clancy's The Division currently has 424,918 subreddit members; no comparable data is tracked for Project 2/3.

Twitch viewers

Project 2/3
Tom Clancy's The Division
76Down 13%

Tom Clancy's The Division currently has 76 live Twitch viewers; no comparable data is tracked for Project 2/3.

How these estimates are made

Project 2/3

Project 2/3 is estimated to have 17 – 8k players a day. Around 8k – 830k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Tom Clancy's The Division

Tom Clancy's The Division is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.