Head to head
Pristontale II: The 2nd Enigma vs Raid: Shadow Legends
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Pristontale II: The 2nd Enigma
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
Raid: Shadow Legends
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~146.2k | Up 0.7% |
| August 2026 | ~145.2k | Up 13% |
| July 2026 | ~128.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Pristontale II: The 2nd Enigma
- 0Down 100%
- Raid: Shadow Legends
- 101Down 87%
Pristontale II: The 2nd Enigma currently has 0 live Twitch viewers, while Raid: Shadow Legends has 101.
Steam concurrent players
- Pristontale II: The 2nd Enigma
- —
- Raid: Shadow Legends
- 996Down 27%
Raid: Shadow Legends currently has 996 peak concurrent Steam players; no comparable data is tracked for Pristontale II: The 2nd Enigma.
Discord members
- Pristontale II: The 2nd Enigma
- —
- Raid: Shadow Legends
- 253.2kUp 0.5%
Raid: Shadow Legends currently has 253,227 Discord members; no comparable data is tracked for Pristontale II: The 2nd Enigma.
Reddit members
- Pristontale II: The 2nd Enigma
- —
- Raid: Shadow Legends
- 416.7kUp 0.4%
Raid: Shadow Legends currently has 416,718 subreddit members; no comparable data is tracked for Pristontale II: The 2nd Enigma.
YouTube subscribers
- Pristontale II: The 2nd Enigma
- —
- Raid: Shadow Legends
- 189k
Raid: Shadow Legends currently has 189,000 YouTube subscribers; no comparable data is tracked for Pristontale II: The 2nd Enigma.
How these estimates are made
Pristontale II: The 2nd Enigma
Not enough data collected to estimate this game yet.
Raid: Shadow Legends
Raid: Shadow Legends is estimated to have 3k – 11k players a day. Around 67k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


