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Head to head

Blaseball vs Polygeddon: Survive

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2020 · 6 years ago
April 2025 · 1 year ago

Daily players

23 – 11k
No population data

Estimated players

6kDown 14%
135Down 1.2%

Available on

  • Browser
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

BlaseballPolygeddon: Survive

Blaseball

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.6kDown 2.8%
August 2026~6.8kDown 1.2%
July 2026~6.9k

Polygeddon: Survive

Average monthly estimated players
MonthEstimated playersChange
September 2026~137Down 0.7%
August 2026~138Up 0.7%
July 2026~137

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Blaseball
18.7kDown 0.6%
Polygeddon: Survive
49Down 3.9%

Blaseball currently has about 382× as many Discord members as Polygeddon: Survive — 18,703 vs 49.

Reddit members

Blaseball
10k
Polygeddon: Survive

Blaseball currently has 10,011 subreddit members; no comparable data is tracked for Polygeddon: Survive.

Steam concurrent players

Blaseball
Polygeddon: Survive
2Up 100%

Polygeddon: Survive currently has 2 peak concurrent Steam players; no comparable data is tracked for Blaseball.

YouTube subscribers

Blaseball
Polygeddon: Survive
1.2kDown 0.9%

Polygeddon: Survive currently has 1,160 YouTube subscribers; no comparable data is tracked for Blaseball.

How these estimates are made

Blaseball

Blaseball is estimated to have 23 – 11k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Polygeddon: Survive

Polygeddon: Survive is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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