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Head to head

PokéOne vs War Thunder

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2018 · 8 years ago
January 2013 · 14 years ago

Daily players

29 – 14k
170k – 620k

Estimated players

16.8kDown 8.0%
360.9kDown 0.7%

Available on

  • Windows
  • Android
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

PokéOneWar Thunder

PokéOne

Average monthly estimated players
MonthEstimated playersChange
August 2026~18.1kUp 0.5%
July 2026~18k

War Thunder

Average monthly estimated players
MonthEstimated playersChange
August 2026~361kUp 0.2%
July 2026~360.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

PokéOne
63.3kDown 0.1%
War Thunder

PokéOne currently has 63,277 Discord members; no comparable data is tracked for War Thunder.

Twitch viewers

PokéOne
1Down 80%
War Thunder
1.1kDown 39%

War Thunder currently has about 1093× as many live Twitch viewers as PokéOne — 1,093 vs 1.

YouTube subscribers

PokéOne
3.8k
War Thunder
1.9m

War Thunder currently has about 509× as many YouTube subscribers as PokéOne — 1,920,000 vs 3,770.

Steam concurrent players

PokéOne
War Thunder
51.4kDown 35%

War Thunder currently has 51,355 peak concurrent Steam players; no comparable data is tracked for PokéOne.

Reddit members

PokéOne
War Thunder
560.1kUp 0.1%

War Thunder currently has 560,119 subreddit members; no comparable data is tracked for PokéOne.

How these estimates are made

PokéOne

PokéOne is estimated to have 29 – 14k players a day. Around 14k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

War Thunder

War Thunder is estimated to have 170k – 620k players a day. Around 8m – 21m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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