Head to head
Pokénet vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Android
- iOS
Player activity
Smoothed estimated players over time.
Pokénet
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~48.9k | Up 0.5% |
| August 2026 | ~48.7k | Up 0.5% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Pokénet
- —
- Rise of Kingdoms
- 15Down 75%
Rise of Kingdoms currently has 15 live Twitch viewers; no comparable data is tracked for Pokénet.
YouTube subscribers
- Pokénet
- —
- Rise of Kingdoms
- 396kUp 1.0%
Rise of Kingdoms currently has 396,000 YouTube subscribers; no comparable data is tracked for Pokénet.
How these estimates are made
Pokénet
Not enough data collected to estimate this game yet.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 98 – 46k players a day. Around 31k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Compare two other games
Related games
From the same developers or publishers.



