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Head to head

Pokémon Go vs ZeroSpace

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2016 · 10 years ago
July 2026 · 1 month ago

Daily players

430 – 200k
660 – 2k

Estimated players

811.2kDown 0.5%
5.2kDown 5.4%

Available on

  • Android
  • iOS
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

Pokémon GoZeroSpace

Pokémon Go

Average monthly estimated players
MonthEstimated playersChange
August 2026~814.1kUp 16%
July 2026~704.8k

ZeroSpace

Average monthly estimated players
MonthEstimated playersChange
August 2026~5.5kUp 19%
July 2026~4.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Pokémon Go
285.7kUp 0.3%
ZeroSpace
11.6kUp 1.6%

Pokémon Go currently has about 25× as many Discord members as ZeroSpace — 285,705 vs 11,585.

Reddit members

Pokémon Go
5.7m
ZeroSpace
5.8kUp 8.6%

Pokémon Go currently has about 978× as many subreddit members as ZeroSpace — 5,681,144 vs 5,808.

Twitch viewers

Pokémon Go
632Down 43%
ZeroSpace
42Down 99%

Pokémon Go currently has about 15× as many live Twitch viewers as ZeroSpace — 632 vs 42.

YouTube subscribers

Pokémon Go
1.3m
ZeroSpace
7.7kUp 0.1%

Pokémon Go currently has about 172× as many YouTube subscribers as ZeroSpace — 1,320,000 vs 7,680.

Steam concurrent players

Pokémon Go
ZeroSpace
192Down 50%

ZeroSpace currently has 192 peak concurrent Steam players; no comparable data is tracked for Pokémon Go.

How these estimates are made

Pokémon Go

Pokémon Go is estimated to have 430 – 200k players a day. Around 93k – 9m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

ZeroSpace

ZeroSpace is estimated to have 660 – 2k players a day. Around 34k – 86k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.