Head to head
Pokémon Go vs Untamed Kingdom
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Pokémon Go
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~817.1k | |
| September 2026 | ~816.5k | |
| August 2026 | ~816.4k | Up 16% |
| July 2026 | ~704.8k | — |
Untamed Kingdom
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2.7k | |
| September 2026 | ~2.7k | Down 1.2% |
| August 2026 | ~2.7k | Down 3.0% |
| July 2026 | ~2.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Pokémon Go
- 293kUp 0.9%
- Untamed Kingdom
- 7.8kUp 0.7%
Pokémon Go currently has about 37× as many Discord members as Untamed Kingdom — 292,999 vs 7,821.
Reddit members
- Pokémon Go
- 5.7mUp 0.2%
- Untamed Kingdom
- —
Pokémon Go currently has 5,709,586 subreddit members; no comparable data is tracked for Untamed Kingdom.
Twitch viewers
- Pokémon Go
- 2.8kUp 94%
- Untamed Kingdom
- 0
Pokémon Go currently has 2,758 live Twitch viewers, while Untamed Kingdom has 0.
YouTube subscribers
- Pokémon Go
- 1.3m
- Untamed Kingdom
- 3.5kUp 1.2%
Pokémon Go currently has about 386× as many YouTube subscribers as Untamed Kingdom — 1,330,000 vs 3,450.
Steam concurrent players
- Pokémon Go
- —
- Untamed Kingdom
- 20Down 17%
Untamed Kingdom currently has 20 peak concurrent Steam players; no comparable data is tracked for Pokémon Go.
How these estimates are made
Pokémon Go
Pokémon Go is estimated to have 510 – 240k players a day. Around 100k – 10m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Untamed Kingdom
Untamed Kingdom is estimated to have 58 – 200 players a day. Around 10k – 25k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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