Head to head
PokeMMO vs Zenith: Nexus
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
Developers
Publishers
Player activity
Smoothed estimated players over time.
PokeMMO
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~56.9k | Up 2.0% |
| September 2026 | ~55.8k | Down 0.8% |
| August 2026 | ~56.2k | Down 0.2% |
| July 2026 | ~56.3k | — |
Zenith: Nexus
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~23.2k | Up 2.9% |
| September 2026 | ~22.6k | Down 2.3% |
| August 2026 | ~23.1k | Up 17% |
| July 2026 | ~19.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- PokeMMO
- 161.5kUp 0.1%
- Zenith: Nexus
- 77.3kDown 0.4%
PokeMMO currently has about 2.1× as many Discord members as Zenith: Nexus — 161,507 vs 77,283.
Reddit members
- PokeMMO
- 109.7kUp 0.8%
- Zenith: Nexus
- —
PokeMMO currently has 109,701 subreddit members; no comparable data is tracked for Zenith: Nexus.
Twitch viewers
- PokeMMO
- 125Down 51%
- Zenith: Nexus
- 0Down 100%
PokeMMO currently has 125 live Twitch viewers, while Zenith: Nexus has 0.
Steam concurrent players
- PokeMMO
- —
- Zenith: Nexus
- 0
Zenith: Nexus currently has 0 peak concurrent Steam players; no comparable data is tracked for PokeMMO.
YouTube subscribers
- PokeMMO
- —
- Zenith: Nexus
- 20.1k
Zenith: Nexus currently has 20,100 YouTube subscribers; no comparable data is tracked for PokeMMO.
How these estimates are made
PokeMMO
PokeMMO is estimated to have 160 – 74k players a day. Around 48k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Zenith: Nexus
Zenith: Nexus is estimated to have 3 – 9 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


