Head to head
PokeMMO vs WolfQuest
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- Windows
- macOS
Player activity
Smoothed estimated players over time.
PokeMMO
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~55.9k | Up 0.3% |
| September 2026 | ~55.8k | Down 0.8% |
| August 2026 | ~56.2k | Down 0.2% |
| July 2026 | ~56.3k | — |
WolfQuest
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~13k | Up 1.1% |
| September 2026 | ~12.9k | Up 1.1% |
| August 2026 | ~12.8k | Up 5.5% |
| July 2026 | ~12.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- PokeMMO
- 161.5k
- WolfQuest
- 8.8kUp 5.7%
PokeMMO currently has about 18× as many Discord members as WolfQuest — 161,532 vs 8,826.
Reddit members
- PokeMMO
- 110.2kUp 0.8%
- WolfQuest
- 16.1kUp 2.1%
PokeMMO currently has about 6.9× as many subreddit members as WolfQuest — 110,190 vs 16,072.
Twitch viewers
- PokeMMO
- 224Up 64%
- WolfQuest
- 0Down 100%
PokeMMO currently has 224 live Twitch viewers, while WolfQuest has 0.
Steam concurrent players
- PokeMMO
- —
- WolfQuest
- 1Down 67%
WolfQuest currently has 1 peak concurrent Steam players; no comparable data is tracked for PokeMMO.
YouTube subscribers
- PokeMMO
- —
- WolfQuest
- 93.9kUp 0.4%
WolfQuest currently has 93,900 YouTube subscribers; no comparable data is tracked for PokeMMO.
How these estimates are made
PokeMMO
PokeMMO is estimated to have 160 – 73k players a day. Around 46k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
WolfQuest
WolfQuest is estimated to have 13 – 44 players a day. Around 43k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


