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Head to head

PokeMMO vs Victory: The Age of Racing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2012 · 14 years ago
January 2014 · 13 years ago

Daily players

160 – 75k
3 – 9

Estimated players

56.4kDown 4.6%
134Up 0.4%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

PokeMMOVictory: The Age of Racing

PokeMMO

Average monthly estimated players
MonthEstimated playersChange
September 2026~56.3kUp 0.1%
August 2026~56.2kDown 0.2%
July 2026~56.3k

Victory: The Age of Racing

Average monthly estimated players
MonthEstimated playersChange
September 2026~134
August 2026~134Up 0.8%
July 2026~133

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

PokeMMO
161.5kUp 0.6%
Victory: The Age of Racing

PokeMMO currently has 161,484 Discord members; no comparable data is tracked for Victory: The Age of Racing.

Reddit members

PokeMMO
109.2kUp 1.0%
Victory: The Age of Racing

PokeMMO currently has 109,189 subreddit members; no comparable data is tracked for Victory: The Age of Racing.

Twitch viewers

PokeMMO
248Down 52%
Victory: The Age of Racing

PokeMMO currently has 248 live Twitch viewers; no comparable data is tracked for Victory: The Age of Racing.

Steam concurrent players

PokeMMO
Victory: The Age of Racing
0

Victory: The Age of Racing currently has 0 peak concurrent Steam players; no comparable data is tracked for PokeMMO.

How these estimates are made

PokeMMO

PokeMMO is estimated to have 160 – 75k players a day. Around 47k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Victory: The Age of Racing

Victory: The Age of Racing is estimated to have 3 – 9 players a day. Around 36k – 92k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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