Head to head
PokeMMO vs Romance of the Three Kingdoms Hadou
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- Windows
Player activity
Smoothed estimated players over time.
PokeMMO
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~56.2k | Down 0.2% |
| July 2026 | ~56.3k | — |
Romance of the Three Kingdoms Hadou
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~119 | Up 9.2% |
| July 2026 | ~109 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- PokeMMO
- 161.3kUp 0.9%
- Romance of the Three Kingdoms Hadou
- —
PokeMMO currently has 161,266 Discord members; no comparable data is tracked for Romance of the Three Kingdoms Hadou.
Reddit members
- PokeMMO
- 108.7kUp 1.0%
- Romance of the Three Kingdoms Hadou
- —
PokeMMO currently has 108,733 subreddit members; no comparable data is tracked for Romance of the Three Kingdoms Hadou.
Twitch viewers
- PokeMMO
- 199Down 76%
- Romance of the Three Kingdoms Hadou
- —
PokeMMO currently has 199 live Twitch viewers; no comparable data is tracked for Romance of the Three Kingdoms Hadou.
Steam concurrent players
- PokeMMO
- —
- Romance of the Three Kingdoms Hadou
- 151Down 34%
Romance of the Three Kingdoms Hadou currently has 151 peak concurrent Steam players; no comparable data is tracked for PokeMMO.
How these estimates are made
PokeMMO
PokeMMO is estimated to have 150 – 72k players a day. Around 47k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Romance of the Three Kingdoms Hadou
Romance of the Three Kingdoms Hadou is estimated to have 580 – 2k players a day. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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