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Head to head

PokeMMO vs Requiem: Rise of the Reaver

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2012 · 14 years ago
March 2015 · 11 years ago

Daily players

170 – 81k
53 – 190

Estimated players

57.9kUp 1.6%
109Up 0.5%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

PokeMMORequiem: Rise of the Reaver

PokeMMO

Average monthly estimated players
MonthEstimated playersChange
August 2026~56.2kDown 0.3%
July 2026~56.3k

Requiem: Rise of the Reaver

Average monthly estimated players
MonthEstimated playersChange
August 2026~108Up 1.9%
July 2026~106

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

PokeMMO
161.2kUp 1.0%
Requiem: Rise of the Reaver

PokeMMO currently has 161,183 Discord members; no comparable data is tracked for Requiem: Rise of the Reaver.

Reddit members

PokeMMO
108.7kUp 1.0%
Requiem: Rise of the Reaver

PokeMMO currently has 108,716 subreddit members; no comparable data is tracked for Requiem: Rise of the Reaver.

Twitch viewers

PokeMMO
134Down 70%
Requiem: Rise of the Reaver
0

PokeMMO currently has 134 live Twitch viewers, while Requiem: Rise of the Reaver has 0.

Steam concurrent players

PokeMMO
Requiem: Rise of the Reaver
17Up 13%

Requiem: Rise of the Reaver currently has 17 peak concurrent Steam players; no comparable data is tracked for PokeMMO.

How these estimates are made

PokeMMO

PokeMMO is estimated to have 170 – 81k players a day. Around 49k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Requiem: Rise of the Reaver

Requiem: Rise of the Reaver is estimated to have 53 – 190 players a day. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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