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Head to head

PokeMMO vs Ragdoll Party Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2012 · 15 years ago
March 2020 · 7 years ago

Daily players

150 – 70k
No population data

Estimated players

52.3kDown 3.3%
3

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • Windows

Perspectives

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Developers

—

Publishers

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Player activity

Smoothed estimated players over time.

PokeMMORagdoll Party Online

PokeMMO

Average monthly estimated players
MonthEstimated playersChange
October 2026~54.2kDown 2.8%
September 2026~55.8kDown 0.8%
August 2026~56.2kDown 0.2%
July 2026~56.3k—

Ragdoll Party Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~3Down 25%
September 2026~4Up 33%
August 2026~3
July 2026~3—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

PokeMMO
161.5k
Ragdoll Party Online
—

PokeMMO currently has 161,513 Discord members; no comparable data is tracked for Ragdoll Party Online.

Reddit members

PokeMMO
109.9kUp 0.9%
Ragdoll Party Online
—

PokeMMO currently has 109,911 subreddit members; no comparable data is tracked for Ragdoll Party Online.

Twitch viewers

PokeMMO
209Down 54%
Ragdoll Party Online
—

PokeMMO currently has 209 live Twitch viewers; no comparable data is tracked for Ragdoll Party Online.

Steam concurrent players

PokeMMO
—
Ragdoll Party Online
0

Ragdoll Party Online currently has 0 peak concurrent Steam players; no comparable data is tracked for PokeMMO.

How these estimates are made

PokeMMO

PokeMMO is estimated to have 150 – 70k players a day. Around 45k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Ragdoll Party Online

Ragdoll Party Online is showing no measurable concurrent players on Steam. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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