Head to head
Pocoyo World vs The Seven Deadly Sins: Origin
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
- PlayStation
Player activity
Smoothed estimated players over time.
Pocoyo World
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
The Seven Deadly Sins: Origin
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~41.3k | |
| August 2026 | ~41.3k | Up 18% |
| July 2026 | ~35k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Pocoyo World
- —
- The Seven Deadly Sins: Origin
- 4.7kUp 38%
The Seven Deadly Sins: Origin currently has 4,659 peak concurrent Steam players; no comparable data is tracked for Pocoyo World.
Discord members
- Pocoyo World
- —
- The Seven Deadly Sins: Origin
- 115.8kDown 0.7%
The Seven Deadly Sins: Origin currently has 115,784 Discord members; no comparable data is tracked for Pocoyo World.
Reddit members
- Pocoyo World
- —
- The Seven Deadly Sins: Origin
- 15.3kUp 2.7%
The Seven Deadly Sins: Origin currently has 15,324 subreddit members; no comparable data is tracked for Pocoyo World.
Twitch viewers
- Pocoyo World
- —
- The Seven Deadly Sins: Origin
- 264Down 84%
The Seven Deadly Sins: Origin currently has 264 live Twitch viewers; no comparable data is tracked for Pocoyo World.
YouTube subscribers
- Pocoyo World
- —
- The Seven Deadly Sins: Origin
- 33.5kUp 3.1%
The Seven Deadly Sins: Origin currently has 33,500 YouTube subscribers; no comparable data is tracked for Pocoyo World.
How these estimates are made
Pocoyo World
Not enough data collected to estimate this game yet.
The Seven Deadly Sins: Origin
The Seven Deadly Sins: Origin is estimated to have 11k – 40k players a day. Around 300k – 760k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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