Head to head
Pocket Legends vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Pocket Legends
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~29 | |
| September 2026 | ~29 | |
| August 2026 | ~29 | |
| July 2026 | ~29 | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~39.3k | Up 1.0% |
| September 2026 | ~38.9k | Up 5.7% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Pocket Legends
- —
- Stalzone
- 16.3kDown 8.3%
Stalzone currently has 16,307 peak concurrent Steam players; no comparable data is tracked for Pocket Legends.
Discord members
- Pocket Legends
- —
- Stalzone
- 58.6kUp 2.8%
Stalzone currently has 58,607 Discord members; no comparable data is tracked for Pocket Legends.
Reddit members
- Pocket Legends
- —
- Stalzone
- 3.8kUp 13%
Stalzone currently has 3,753 subreddit members; no comparable data is tracked for Pocket Legends.
Twitch viewers
- Pocket Legends
- —
- Stalzone
- 1.2kDown 16%
Stalzone currently has 1,189 live Twitch viewers; no comparable data is tracked for Pocket Legends.
YouTube subscribers
- Pocket Legends
- —
- Stalzone
- 3.6kUp 4.4%
Stalzone currently has 3,570 YouTube subscribers; no comparable data is tracked for Pocket Legends.
How these estimates are made
Pocket Legends
Pocket Legends is estimated to have 11 – 5k players a day. Around 5k – 480k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Stalzone
Stalzone is estimated to have 41k – 140k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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