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Head to head

Pixelmon vs Warborne: Above Ashes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2012 · 15 years ago
September 2025 · 1 year ago

Daily players

160 – 73k
160 – 560

Estimated players

59kUp 3.1%
5.4kDown 7.1%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

PixelmonWarborne: Above Ashes

Pixelmon

Average monthly estimated players
MonthEstimated playersChange
October 2026~58.3kUp 1.9%
September 2026~57.2kDown 2.8%
August 2026~58.9kDown 1.2%
July 2026~59.6k—

Warborne: Above Ashes

Average monthly estimated players
MonthEstimated playersChange
October 2026~5.6kDown 10%
September 2026~6.3kDown 1.2%
August 2026~6.3kDown 2.8%
July 2026~6.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Pixelmon
218.7kDown 0.7%
Warborne: Above Ashes
15.5kDown 2.9%

Pixelmon currently has about 14× as many Discord members as Warborne: Above Ashes — 218,654 vs 15,490.

Steam concurrent players

Pixelmon
—
Warborne: Above Ashes
66Down 93%

Warborne: Above Ashes currently has 66 peak concurrent Steam players; no comparable data is tracked for Pixelmon.

Twitch viewers

Pixelmon
—
Warborne: Above Ashes
0

Warborne: Above Ashes currently has 0 live Twitch viewers; no comparable data is tracked for Pixelmon.

YouTube subscribers

Pixelmon
—
Warborne: Above Ashes
6kDown 0.5%

Warborne: Above Ashes currently has 6,040 YouTube subscribers; no comparable data is tracked for Pixelmon.

How these estimates are made

Pixelmon

Pixelmon is estimated to have 160 – 73k players a day. Around 44k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warborne: Above Ashes

Warborne: Above Ashes is estimated to have 160 – 560 players a day. Around 73k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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