Head to head
Pixelmon vs Warborne: Above Ashes
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
Categories
Player activity
Smoothed estimated players over time.
Pixelmon
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~58.3k | Up 1.9% |
| September 2026 | ~57.2k | Down 2.8% |
| August 2026 | ~58.9k | Down 1.2% |
| July 2026 | ~59.6k | — |
Warborne: Above Ashes
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~5.6k | Down 10% |
| September 2026 | ~6.3k | Down 1.2% |
| August 2026 | ~6.3k | Down 2.8% |
| July 2026 | ~6.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Pixelmon
- 218.7kDown 0.7%
- Warborne: Above Ashes
- 15.5kDown 2.9%
Pixelmon currently has about 14× as many Discord members as Warborne: Above Ashes — 218,654 vs 15,490.
Steam concurrent players
- Pixelmon
- —
- Warborne: Above Ashes
- 66Down 93%
Warborne: Above Ashes currently has 66 peak concurrent Steam players; no comparable data is tracked for Pixelmon.
Twitch viewers
- Pixelmon
- —
- Warborne: Above Ashes
- 0
Warborne: Above Ashes currently has 0 live Twitch viewers; no comparable data is tracked for Pixelmon.
YouTube subscribers
- Pixelmon
- —
- Warborne: Above Ashes
- 6kDown 0.5%
Warborne: Above Ashes currently has 6,040 YouTube subscribers; no comparable data is tracked for Pixelmon.
How these estimates are made
Pixelmon
Pixelmon is estimated to have 160 – 73k players a day. Around 44k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Warborne: Above Ashes
Warborne: Above Ashes is estimated to have 160 – 560 players a day. Around 73k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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