Head to head
Pixelmon vs Unturned
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- macOS
- Linux
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Pixelmon
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~56.6k | Down 1.1% |
| September 2026 | ~57.2k | Down 2.8% |
| August 2026 | ~58.9k | Down 1.2% |
| July 2026 | ~59.6k | — |
Unturned
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~81.7k | Down 0.7% |
| September 2026 | ~82.3k | Down 1.0% |
| August 2026 | ~83.1k | Up 1.2% |
| July 2026 | ~82.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Pixelmon
- 217.6kDown 0.8%
- Unturned
- 37.3kUp 0.1%
Pixelmon currently has about 5.8× as many Discord members as Unturned — 217,553 vs 37,283.
Steam concurrent players
- Pixelmon
- —
- Unturned
- 12.7kDown 15%
Unturned currently has 12,693 peak concurrent Steam players; no comparable data is tracked for Pixelmon.
Reddit members
- Pixelmon
- —
- Unturned
- 55.2kUp 0.2%
Unturned currently has 55,169 subreddit members; no comparable data is tracked for Pixelmon.
Twitch viewers
- Pixelmon
- —
- Unturned
- 10Down 9.1%
Unturned currently has 10 live Twitch viewers; no comparable data is tracked for Pixelmon.
YouTube subscribers
- Pixelmon
- —
- Unturned
- 23.4k
Unturned currently has 23,400 YouTube subscribers; no comparable data is tracked for Pixelmon.
How these estimates are made
Pixelmon
Pixelmon is estimated to have 150 – 70k players a day. Around 42k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Unturned
Unturned is estimated to have 33k – 120k players a day. Around 6m – 16m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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