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Head to head

Pixelmon vs The Dark World: Edge of Eternity

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2012 · 15 years ago
June 2021 · 5 years ago

Daily players

160 – 73k
No population data

Estimated players

58.8kUp 5.9%
35Up 4.2%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

PixelmonThe Dark World: Edge of Eternity

Pixelmon

Average monthly estimated players
MonthEstimated playersChange
September 2026~57.1kDown 3.0%
August 2026~58.9kDown 1.2%
July 2026~59.6k—

The Dark World: Edge of Eternity

Average monthly estimated players
MonthEstimated playersChange
September 2026~36
August 2026~36Up 2.9%
July 2026~35—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Pixelmon
218.8kDown 0.7%
The Dark World: Edge of Eternity
87Up 2.4%

Pixelmon currently has about 2515× as many Discord members as The Dark World: Edge of Eternity — 218,780 vs 87.

Steam concurrent players

Pixelmon
—
The Dark World: Edge of Eternity
0

The Dark World: Edge of Eternity currently has 0 peak concurrent Steam players; no comparable data is tracked for Pixelmon.

YouTube subscribers

Pixelmon
—
The Dark World: Edge of Eternity
78Up 8.3%

The Dark World: Edge of Eternity currently has 78 YouTube subscribers; no comparable data is tracked for Pixelmon.

How these estimates are made

Pixelmon

Pixelmon is estimated to have 160 – 73k players a day. Around 44k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Dark World: Edge of Eternity

The Dark World: Edge of Eternity is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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