Head to head
Pixelmon vs sZone Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Pixelmon
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~58.8k | Down 1.3% |
| July 2026 | ~59.6k | — |
sZone Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~728 | |
| July 2026 | ~728 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Pixelmon
- 220.5kDown 0.6%
- sZone Online
- —
Pixelmon currently has 220,455 Discord members; no comparable data is tracked for sZone Online.
Steam concurrent players
- Pixelmon
- —
- sZone Online
- 0
sZone Online currently has 0 peak concurrent Steam players; no comparable data is tracked for Pixelmon.
Twitch viewers
- Pixelmon
- —
- sZone Online
- 0
sZone Online currently has 0 live Twitch viewers; no comparable data is tracked for Pixelmon.
How these estimates are made
Pixelmon
Pixelmon is estimated to have 160 – 74k players a day. Around 44k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
sZone Online
sZone Online is showing no measurable concurrent players on Steam. Around 150k – 390k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


