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Head to head

Pixelmon vs Starlight Re:Volver

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2012 · 15 years ago
August 2025 · 1 year ago

Daily players

130 – 61k
No population data

Estimated players

53.8kDown 8.6%
3.3kDown 7.2%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS

Publishers

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Player activity

Smoothed estimated players over time.

PixelmonStarlight Re:Volver

Pixelmon

Average monthly estimated players
MonthEstimated playersChange
October 2026~55.8kDown 2.5%
September 2026~57.2kDown 2.8%
August 2026~58.9kDown 1.2%
July 2026~59.6k—

Starlight Re:Volver

Average monthly estimated players
MonthEstimated playersChange
October 2026~3.3kDown 4.1%
September 2026~3.4kDown 4.8%
August 2026~3.6kUp 13%
July 2026~3.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Pixelmon
218.4kDown 0.7%
Starlight Re:Volver
7.4kDown 2.5%

Pixelmon currently has about 29× as many Discord members as Starlight Re:Volver — 218,449 vs 7,428.

Steam concurrent players

Pixelmon
—
Starlight Re:Volver
0Down 100%

Starlight Re:Volver currently has 0 peak concurrent Steam players; no comparable data is tracked for Pixelmon.

YouTube subscribers

Pixelmon
—
Starlight Re:Volver
7.7kDown 0.1%

Starlight Re:Volver currently has 7,710 YouTube subscribers; no comparable data is tracked for Pixelmon.

How these estimates are made

Pixelmon

Pixelmon is estimated to have 130 – 61k players a day. Around 38k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Starlight Re:Volver

Starlight Re:Volver is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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