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Head to head

Pixelmon vs Spellfarers

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2012 · 15 years ago
April 2026 · 5 months ago

Daily players

160 – 73k
5 – 18

Estimated players

58.8kUp 5.9%
252Up 1.2%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS
  • PlayStation

Player activity

Smoothed estimated players over time.

PixelmonSpellfarers

Pixelmon

Average monthly estimated players
MonthEstimated playersChange
September 2026~57.2kDown 2.9%
August 2026~58.9kDown 1.2%
July 2026~59.6k—

Spellfarers

Average monthly estimated players
MonthEstimated playersChange
September 2026~252Up 3.3%
August 2026~244Up 2.5%
July 2026~238—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Pixelmon
218.9kDown 0.7%
Spellfarers
430Up 7.2%

Pixelmon currently has about 509× as many Discord members as Spellfarers — 218,918 vs 430.

Steam concurrent players

Pixelmon
—
Spellfarers
0Down 100%

Spellfarers currently has 0 peak concurrent Steam players; no comparable data is tracked for Pixelmon.

Twitch viewers

Pixelmon
—
Spellfarers
0

Spellfarers currently has 0 live Twitch viewers; no comparable data is tracked for Pixelmon.

YouTube subscribers

Pixelmon
—
Spellfarers
1.3kUp 0.8%

Spellfarers currently has 1,270 YouTube subscribers; no comparable data is tracked for Pixelmon.

How these estimates are made

Pixelmon

Pixelmon is estimated to have 160 – 73k players a day. Around 44k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Spellfarers

Spellfarers is estimated to have 5 – 18 players a day. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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