Head to head
Pixelmon vs Slipstream: Rogue Space
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Browser
- Windows
- macOS
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Pixelmon
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~58.5k | Up 2.2% |
| September 2026 | ~57.2k | Down 2.8% |
| August 2026 | ~58.9k | Down 1.2% |
| July 2026 | ~59.6k | — |
Slipstream: Rogue Space
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~264 | Up 3.5% |
| September 2026 | ~255 | Down 1.9% |
| August 2026 | ~260 | Down 0.4% |
| July 2026 | ~261 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Pixelmon
- 218.6kDown 0.8%
- Slipstream: Rogue Space
- 720Down 0.3%
Pixelmon currently has about 304× as many Discord members as Slipstream: Rogue Space — 218,614 vs 720.
Steam concurrent players
- Pixelmon
- —
- Slipstream: Rogue Space
- 2Down 60%
Slipstream: Rogue Space currently has 2 peak concurrent Steam players; no comparable data is tracked for Pixelmon.
Twitch viewers
- Pixelmon
- —
- Slipstream: Rogue Space
- 18Up 38%
Slipstream: Rogue Space currently has 18 live Twitch viewers; no comparable data is tracked for Pixelmon.
YouTube subscribers
- Pixelmon
- —
- Slipstream: Rogue Space
- 48
Slipstream: Rogue Space currently has 48 YouTube subscribers; no comparable data is tracked for Pixelmon.
How these estimates are made
Pixelmon
Pixelmon is estimated to have 150 – 72k players a day. Around 43k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Slipstream: Rogue Space
Slipstream: Rogue Space is showing no measurable concurrent players on Steam. Around 6k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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