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Head to head

Pixelmon vs Slipstream: Rogue Space

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2012 · 14 years ago
February 2024 · 3 years ago

Daily players

140 – 64k
13 – 44

Estimated players

55.2kDown 4.7%
251Down 2.4%

Available on

  • Windows
  • macOS
  • Linux
  • Browser
  • Windows
  • macOS
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

PixelmonSlipstream: Rogue Space

Pixelmon

Average monthly estimated players
MonthEstimated playersChange
September 2026~58.2kDown 1.2%
August 2026~58.9kDown 1.2%
July 2026~59.6k

Slipstream: Rogue Space

Average monthly estimated players
MonthEstimated playersChange
September 2026~256Down 1.5%
August 2026~260Down 0.4%
July 2026~261

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Pixelmon
219.8kDown 0.6%
Slipstream: Rogue Space
722Down 0.7%

Pixelmon currently has about 304× as many Discord members as Slipstream: Rogue Space — 219,846 vs 722.

Steam concurrent players

Pixelmon
Slipstream: Rogue Space
0Down 100%

Slipstream: Rogue Space currently has 0 peak concurrent Steam players; no comparable data is tracked for Pixelmon.

Twitch viewers

Pixelmon
Slipstream: Rogue Space
0Down 100%

Slipstream: Rogue Space currently has 0 live Twitch viewers; no comparable data is tracked for Pixelmon.

YouTube subscribers

Pixelmon
Slipstream: Rogue Space
48

Slipstream: Rogue Space currently has 48 YouTube subscribers; no comparable data is tracked for Pixelmon.

How these estimates are made

Pixelmon

Pixelmon is estimated to have 140 – 64k players a day. Around 40k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Slipstream: Rogue Space

Slipstream: Rogue Space is estimated to have 13 – 44 players a day. Around 6k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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