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Head to head

Pixelmon vs Real-Time General

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

March 2012 · 15 years ago
To be announced

Daily players

140 – 64k
No population data

Estimated players

55.1kDown 6.2%
131Down 9.0%

Available on

  • Windows
  • macOS
  • Linux

Platforms

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Publishers

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Player activity

Smoothed estimated players over time.

PixelmonReal-Time General

Pixelmon

Average monthly estimated players
MonthEstimated playersChange
October 2026~55.8kDown 2.5%
September 2026~57.2kDown 2.8%
August 2026~58.9kDown 1.2%
July 2026~59.6k—

Real-Time General

Average monthly estimated players
MonthEstimated playersChange
October 2026~131Down 3.7%
September 2026~136Down 2.9%
August 2026~140
July 2026~140—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Pixelmon
218.4kDown 0.7%
Real-Time General
523Down 0.4%

Pixelmon currently has about 418× as many Discord members as Real-Time General — 218,449 vs 523.

How these estimates are made

Pixelmon

Pixelmon is estimated to have 140 – 64k players a day. Around 40k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Real-Time General

Real-Time General is estimated to have 1 – 380 players a day. Around 820 – 84k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Compare two other games