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Head to head

Pixel Worlds vs Zula

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2017 · 9 years ago
December 2016 · 10 years ago

Daily players

1k – 4k
270 – 940

Estimated players

30.4kDown 5.1%
77.6k

Available on

  • Windows
  • macOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Pixel WorldsZula

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
August 2026~30.5k
July 2026~30.5k

Zula

Average monthly estimated players
MonthEstimated playersChange
August 2026~77.6k
July 2026~77.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Pixel Worlds
281Down 43%
Zula
83Down 27%

Pixel Worlds currently has about 3.4× as many peak concurrent Steam players as Zula — 281 vs 83.

Discord members

Pixel Worlds
63.8kDown 1.4%
Zula
1.3kUp 1.7%

Pixel Worlds currently has about 48× as many Discord members as Zula — 63,800 vs 1,341.

Reddit members

Pixel Worlds
4.3kUp 0.7%
Zula

Pixel Worlds currently has 4,325 subreddit members; no comparable data is tracked for Zula.

Twitch viewers

Pixel Worlds
1Down 92%
Zula
1Down 83%

Pixel Worlds and Zula are nearly even on live Twitch viewers — 1 vs 1.

YouTube subscribers

Pixel Worlds
138k
Zula
765k

Zula currently has about 5.5× as many YouTube subscribers as Pixel Worlds — 765,000 vs 138,000.

How these estimates are made

Pixel Worlds

Pixel Worlds is estimated to have 1k – 4k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Zula

Zula is estimated to have 270 – 940 players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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