Head to head
Pixel Worlds vs Wakfu
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~30.7k | Up 0.2% |
| September 2026 | ~30.7k | Up 0.9% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Wakfu
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~12.7k | Up 2.0% |
| September 2026 | ~12.5k | Up 3.5% |
| August 2026 | ~12.1k | |
| July 2026 | ~12k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Pixel Worlds
- 916Up 94%
- Wakfu
- 408Up 11%
Pixel Worlds currently has about 2.2× as many peak concurrent Steam players as Wakfu — 916 vs 408.
Discord members
- Pixel Worlds
- 59.6kDown 5.2%
- Wakfu
- 16.4kUp 1.8%
Pixel Worlds currently has about 3.6× as many Discord members as Wakfu — 59,615 vs 16,434.
Reddit members
- Pixel Worlds
- 4.4kUp 1.1%
- Wakfu
- 35.4kUp 1.3%
Wakfu currently has about 8× as many subreddit members as Pixel Worlds — 35,356 vs 4,420.
Twitch viewers
- Pixel Worlds
- 26Up 30%
- Wakfu
- 192Down 4.5%
Wakfu currently has about 7.4× as many live Twitch viewers as Pixel Worlds — 192 vs 26.
YouTube subscribers
- Pixel Worlds
- 138k
- Wakfu
- 27.3kUp 1.1%
Pixel Worlds currently has about 5.1× as many YouTube subscribers as Wakfu — 138,000 vs 27,300.
How these estimates are made
Pixel Worlds
Pixel Worlds is estimated to have 2k – 7k players a day. Around 170k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Wakfu
Wakfu is estimated to have 930 – 3k players a day. Around 210k – 550k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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