Head to head
Pixel Worlds vs Tribal
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
Perspectives
Player activity
Smoothed estimated players over time.
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~30.4k | Down 1.0% |
| September 2026 | ~30.7k | Up 0.9% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Tribal
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1 | |
| September 2026 | ~1 | |
| August 2026 | ~1 | |
| July 2026 | ~1 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Pixel Worlds
- 296Down 59%
- Tribal
- —
Pixel Worlds currently has 296 peak concurrent Steam players; no comparable data is tracked for Tribal.
Discord members
- Pixel Worlds
- 60.6kDown 4.4%
- Tribal
- —
Pixel Worlds currently has 60,626 Discord members; no comparable data is tracked for Tribal.
Reddit members
- Pixel Worlds
- 4.4kUp 1.0%
- Tribal
- —
Pixel Worlds currently has 4,390 subreddit members; no comparable data is tracked for Tribal.
Twitch viewers
- Pixel Worlds
- 0Down 100%
- Tribal
- —
Pixel Worlds currently has 0 live Twitch viewers; no comparable data is tracked for Tribal.
YouTube subscribers
- Pixel Worlds
- 138k
- Tribal
- —
Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for Tribal.
How these estimates are made
Pixel Worlds
Pixel Worlds is estimated to have 2k – 8k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Tribal
Tribal is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


