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Head to head

Pixel Worlds vs The Wall

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2017 · 9 years ago
November 2018 · 8 years ago

Daily players

1k – 4k
No population data

Estimated players

30.2kUp 0.3%
214Down 1.5%

Available on

  • Windows
  • macOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Pixel WorldsThe Wall

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
August 2026~30.4kDown 0.4%
July 2026~30.5k

The Wall

Average monthly estimated players
MonthEstimated playersChange
August 2026~215Down 0.5%
July 2026~216

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Pixel Worlds
473Up 21%
The Wall
0

Pixel Worlds currently has 473 peak concurrent Steam players, while The Wall has 0.

Discord members

Pixel Worlds
63.6kDown 1.4%
The Wall
575Down 0.3%

Pixel Worlds currently has about 111× as many Discord members as The Wall — 63,618 vs 575.

Reddit members

Pixel Worlds
4.3kUp 0.8%
The Wall

Pixel Worlds currently has 4,336 subreddit members; no comparable data is tracked for The Wall.

Twitch viewers

Pixel Worlds
0Down 100%
The Wall

Pixel Worlds currently has 0 live Twitch viewers; no comparable data is tracked for The Wall.

YouTube subscribers

Pixel Worlds
138k
The Wall
148

Pixel Worlds currently has about 932× as many YouTube subscribers as The Wall — 138,000 vs 148.

How these estimates are made

Pixel Worlds

Pixel Worlds is estimated to have 1k – 4k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Wall

The Wall is showing no measurable concurrent players on Steam. Around 12k – 32k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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