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Head to head

Pixel Worlds vs SinSeed

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2017 · 9 years ago
January 2021 · 6 years ago

Daily players

1k – 5k
No population data

Estimated players

31.5kDown 2.1%
8

Available on

  • Windows
  • macOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Pixel WorldsSinSeed

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~31.1kUp 2.3%
August 2026~30.4kDown 0.5%
July 2026~30.5k

SinSeed

Average monthly estimated players
MonthEstimated playersChange
September 2026~8
August 2026~8
July 2026~8

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Pixel Worlds
307Down 27%
SinSeed

Pixel Worlds currently has 307 peak concurrent Steam players; no comparable data is tracked for SinSeed.

Discord members

Pixel Worlds
63.3kDown 1.2%
SinSeed

Pixel Worlds currently has 63,334 Discord members; no comparable data is tracked for SinSeed.

Reddit members

Pixel Worlds
4.4kUp 0.7%
SinSeed

Pixel Worlds currently has 4,351 subreddit members; no comparable data is tracked for SinSeed.

Twitch viewers

Pixel Worlds
0Down 100%
SinSeed

Pixel Worlds currently has 0 live Twitch viewers; no comparable data is tracked for SinSeed.

YouTube subscribers

Pixel Worlds
138k
SinSeed
21

Pixel Worlds currently has about 6571× as many YouTube subscribers as SinSeed — 138,000 vs 21.

How these estimates are made

Pixel Worlds

Pixel Worlds is estimated to have 1k – 5k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

SinSeed

SinSeed is showing no measurable concurrent players on Steam. Around 3k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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