Head to head
Pixel Worlds vs Server Tycoon
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- macOS
- Android
- iOS
Player activity
Smoothed estimated players over time.
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~31.1k | Up 2.2% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Server Tycoon
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~14 | |
| August 2026 | ~14 | |
| July 2026 | ~14 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Pixel Worlds
- 506Up 28%
- Server Tycoon
- —
Pixel Worlds currently has 506 peak concurrent Steam players; no comparable data is tracked for Server Tycoon.
Discord members
- Pixel Worlds
- 63.3kDown 1.2%
- Server Tycoon
- —
Pixel Worlds currently has 63,334 Discord members; no comparable data is tracked for Server Tycoon.
Reddit members
- Pixel Worlds
- 4.3kUp 0.7%
- Server Tycoon
- —
Pixel Worlds currently has 4,350 subreddit members; no comparable data is tracked for Server Tycoon.
Twitch viewers
- Pixel Worlds
- 16Up 433%
- Server Tycoon
- —
Pixel Worlds currently has 16 live Twitch viewers; no comparable data is tracked for Server Tycoon.
YouTube subscribers
- Pixel Worlds
- 138k
- Server Tycoon
- 139
Pixel Worlds currently has about 993× as many YouTube subscribers as Server Tycoon — 138,000 vs 139.
How these estimates are made
Pixel Worlds
Pixel Worlds is estimated to have 2k – 6k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Server Tycoon
Server Tycoon is estimated to have 1 – 660 players a day. Around 940 – 94k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


