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Head to head

Pixel Worlds vs RivWorld

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

June 2017 · 9 years ago
To be announced

Daily players

1k – 4k
No population data

Estimated players

29.9kDown 0.4%
2

Available on

  • Windows
  • macOS

Platforms

Perspectives

Player activity

Smoothed estimated players over time.

Pixel WorldsRivWorld

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~29.8kDown 1.9%
August 2026~30.4kDown 0.5%
July 2026~30.5k

RivWorld

Average monthly estimated players
MonthEstimated playersChange
September 2026~2
August 2026~2
July 2026~2

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Pixel Worlds
184Down 64%
RivWorld

Pixel Worlds currently has 184 peak concurrent Steam players; no comparable data is tracked for RivWorld.

Discord members

Pixel Worlds
63.5kDown 1.3%
RivWorld

Pixel Worlds currently has 63,522 Discord members; no comparable data is tracked for RivWorld.

Reddit members

Pixel Worlds
4.3kUp 0.7%
RivWorld
20

Pixel Worlds currently has about 217× as many subreddit members as RivWorld — 4,341 vs 20.

Twitch viewers

Pixel Worlds
0Down 100%
RivWorld

Pixel Worlds currently has 0 live Twitch viewers; no comparable data is tracked for RivWorld.

YouTube subscribers

Pixel Worlds
138k
RivWorld
1

Pixel Worlds currently has about 138000× as many YouTube subscribers as RivWorld — 138,000 vs 1.

How these estimates are made

Pixel Worlds

Pixel Worlds is estimated to have 1k – 4k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

RivWorld

RivWorld is estimated to have 0 – 78 players a day. Around 220 – 27k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Compare two other games