Head to head
Pixel Worlds vs RF Online Next
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- Android
- iOS
Perspectives
Player activity
Smoothed estimated players over time.
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~30.6k | |
| July 2026 | ~30.5k | — |
RF Online Next
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~6.2k | Up 22% |
| July 2026 | ~5.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Pixel Worlds
- 281Down 47%
- RF Online Next
- —
Pixel Worlds currently has 281 peak concurrent Steam players; no comparable data is tracked for RF Online Next.
Discord members
- Pixel Worlds
- 63.9kDown 0.4%
- RF Online Next
- 18.7kUp 1.8%
Pixel Worlds currently has about 3.4× as many Discord members as RF Online Next — 63,853 vs 18,655.
Reddit members
- Pixel Worlds
- 4.3kUp 0.2%
- RF Online Next
- —
Pixel Worlds currently has 4,323 subreddit members; no comparable data is tracked for RF Online Next.
Twitch viewers
- Pixel Worlds
- 0Down 100%
- RF Online Next
- 182Down 64%
Pixel Worlds currently has 0 live Twitch viewers, while RF Online Next has 182.
YouTube subscribers
- Pixel Worlds
- 138k
- RF Online Next
- 6.1kUp 0.8%
Pixel Worlds currently has about 23× as many YouTube subscribers as RF Online Next — 138,000 vs 6,110.
How these estimates are made
Pixel Worlds
Pixel Worlds is estimated to have 1k – 4k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
RF Online Next
RF Online Next is estimated to have 38 – 18k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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