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Head to head

Pixel Worlds vs Planetes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2017 · 9 years ago
October 2017 · 9 years ago

Daily players

1k – 5k
No population data

Estimated players

30.5kDown 4.6%
3

Available on

  • Windows
  • macOS
  • Windows
  • macOS

Perspectives

Player activity

Smoothed estimated players over time.

Pixel WorldsPlanetes

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~30.9kUp 1.7%
August 2026~30.4kDown 0.5%
July 2026~30.5k

Planetes

Average monthly estimated players
MonthEstimated playersChange
September 2026~3
August 2026~3
July 2026~3

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Pixel Worlds
329Down 46%
Planetes

Pixel Worlds currently has 329 peak concurrent Steam players; no comparable data is tracked for Planetes.

Discord members

Pixel Worlds
63kDown 1.2%
Planetes

Pixel Worlds currently has 62,961 Discord members; no comparable data is tracked for Planetes.

Reddit members

Pixel Worlds
4.4kUp 0.9%
Planetes

Pixel Worlds currently has 4,369 subreddit members; no comparable data is tracked for Planetes.

Twitch viewers

Pixel Worlds
2
Planetes

Pixel Worlds currently has 2 live Twitch viewers; no comparable data is tracked for Planetes.

YouTube subscribers

Pixel Worlds
138k
Planetes

Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for Planetes.

How these estimates are made

Pixel Worlds

Pixel Worlds is estimated to have 1k – 5k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Planetes

Planetes is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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