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Head to head

Pixel Strike 3D vs Top Heroes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2015 · 11 years ago
January 2024 · 3 years ago

Daily players

93 – 330
1k – 4k

Estimated players

11.3kUp 1.0%
60.7kDown 1.0%

Available on

  • Windows
  • Android
  • iOS
  • Xbox
  • Windows
  • Android
  • iOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

Pixel Strike 3DTop Heroes

Pixel Strike 3D

Average monthly estimated players
MonthEstimated playersChange
September 2026~11.2kUp 0.6%
August 2026~11.2kUp 1.3%
July 2026~11k

Top Heroes

Average monthly estimated players
MonthEstimated playersChange
September 2026~61.5kUp 1.0%
August 2026~61kUp 20%
July 2026~50.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Pixel Strike 3D
37Down 7.5%
Top Heroes
431Up 7.2%

Top Heroes currently has about 12× as many peak concurrent Steam players as Pixel Strike 3D — 431 vs 37.

Discord members

Pixel Strike 3D
23.4k
Top Heroes
273.8kUp 0.7%

Top Heroes currently has about 12× as many Discord members as Pixel Strike 3D — 273,787 vs 23,449.

Twitch viewers

Pixel Strike 3D
0Down 100%
Top Heroes
0Down 100%

Pixel Strike 3D currently has 0 live Twitch viewers, while Top Heroes has 0.

YouTube subscribers

Pixel Strike 3D
17.6k
Top Heroes

Pixel Strike 3D currently has 17,600 YouTube subscribers; no comparable data is tracked for Top Heroes.

How these estimates are made

Pixel Strike 3D

Pixel Strike 3D is estimated to have 93 – 330 players a day. Around 240k – 620k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Top Heroes

Top Heroes is estimated to have 1k – 4k players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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