Head to head
Pixel Starships vs SpiritVale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Pixel Starships
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~8.1k | Down 0.2% |
| July 2026 | ~8.1k | — |
SpiritVale
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~30.9k | Up 25% |
| July 2026 | ~24.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Pixel Starships
- 197Up 81%
- SpiritVale
- 15.5kUp 4.0%
SpiritVale currently has about 79× as many peak concurrent Steam players as Pixel Starships — 15,478 vs 197.
Discord members
- Pixel Starships
- 20.2k
- SpiritVale
- 67.2kUp 11%
SpiritVale currently has about 3.3× as many Discord members as Pixel Starships — 67,151 vs 20,217.
Reddit members
- Pixel Starships
- 9.2kUp 0.5%
- SpiritVale
- 3.3kUp 14%
Pixel Starships currently has about 2.8× as many subreddit members as SpiritVale — 9,234 vs 3,323.
Twitch viewers
- Pixel Starships
- 0
- SpiritVale
- 161Down 98%
Pixel Starships currently has 0 live Twitch viewers, while SpiritVale has 161.
YouTube subscribers
- Pixel Starships
- 1.1k
- SpiritVale
- 4.8kUp 3.0%
SpiritVale currently has about 4.3× as many YouTube subscribers as Pixel Starships — 4,780 vs 1,110.
How these estimates are made
Pixel Starships
Pixel Starships is estimated to have 490 – 2k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SpiritVale
SpiritVale is estimated to have 39k – 140k players a day. Around 100k – 270k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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