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Head to head

Pirate Royalty vs Tom Clancy's The Division

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2025 · 1 year ago
March 2016 · 11 years ago

Daily players

1 – 530
3k – 11k

Estimated players

10
53.1kUp 1.0%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Pirate RoyaltyTom Clancy's The Division

Pirate Royalty

Average monthly estimated players
MonthEstimated playersChange
September 2026~11Up 10%
August 2026~10
July 2026~10

Tom Clancy's The Division

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.7kUp 0.5%
August 2026~52.5kUp 0.2%
July 2026~52.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Pirate Royalty
0Down 100%
Tom Clancy's The Division
15Down 77%

Pirate Royalty currently has 0 live Twitch viewers, while Tom Clancy's The Division has 15.

YouTube subscribers

Pirate Royalty
98
Tom Clancy's The Division

Pirate Royalty currently has 98 YouTube subscribers; no comparable data is tracked for Tom Clancy's The Division.

Steam concurrent players

Pirate Royalty
Tom Clancy's The Division
1.3kUp 180%

Tom Clancy's The Division currently has 1,291 peak concurrent Steam players; no comparable data is tracked for Pirate Royalty.

Reddit members

Pirate Royalty
Tom Clancy's The Division
427.4kUp 0.4%

Tom Clancy's The Division currently has 427,411 subreddit members; no comparable data is tracked for Pirate Royalty.

How these estimates are made

Pirate Royalty

Pirate Royalty is estimated to have 1 – 530 players a day. Around 750 – 78k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Tom Clancy's The Division

Tom Clancy's The Division is estimated to have 3k – 11k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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