Head to head
Pirate Galaxy vs Super Animal Royale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
- macOS
Player activity
Smoothed estimated players over time.
Pirate Galaxy
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~264 | |
| July 2026 | ~264 | — |
Super Animal Royale
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~39.1k | Up 0.2% |
| July 2026 | ~39k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Pirate Galaxy
- 2.6k
- Super Animal Royale
- 31.3kUp 0.3%
Super Animal Royale currently has about 12× as many YouTube subscribers as Pirate Galaxy — 31,300 vs 2,640.
Steam concurrent players
- Pirate Galaxy
- —
- Super Animal Royale
- 493Down 16%
Super Animal Royale currently has 493 peak concurrent Steam players; no comparable data is tracked for Pirate Galaxy.
Discord members
- Pirate Galaxy
- —
- Super Animal Royale
- 114.9k
Super Animal Royale currently has 114,861 Discord members; no comparable data is tracked for Pirate Galaxy.
Reddit members
- Pirate Galaxy
- —
- Super Animal Royale
- 9.3kUp 0.2%
Super Animal Royale currently has 9,317 subreddit members; no comparable data is tracked for Pirate Galaxy.
Twitch viewers
- Pirate Galaxy
- —
- Super Animal Royale
- 119Up 43%
Super Animal Royale currently has 119 live Twitch viewers; no comparable data is tracked for Pirate Galaxy.
How these estimates are made
Pirate Galaxy
Pirate Galaxy is estimated to have 9 – 4k players a day. Around 5k – 450k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Super Animal Royale
Super Animal Royale is estimated to have 1k – 5k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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