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Head to head

Eve Online vs Pioner

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2003 · 23 years ago
December 2025 · 9 months ago

Daily players

14k – 48k
53 – 190

Estimated players

69kDown 1.5%
2.6kDown 5.3%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • Linux

Player activity

Smoothed estimated players over time.

Eve OnlinePioner

Eve Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~68.3kUp 2.2%
August 2026~66.8kUp 0.7%
July 2026~66.4k

Pioner

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.7kDown 5.0%
August 2026~2.9kDown 1.2%
July 2026~2.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Eve Online
5.6kUp 17%
Pioner
23Down 95%

Eve Online currently has about 243× as many peak concurrent Steam players as Pioner — 5,585 vs 23.

Discord members

Eve Online
51.5kUp 2.5%
Pioner

Eve Online currently has 51,470 Discord members; no comparable data is tracked for Pioner.

Reddit members

Eve Online
222.8kUp 0.6%
Pioner

Eve Online currently has 222,789 subreddit members; no comparable data is tracked for Pioner.

Twitch viewers

Eve Online
5.1kUp 279%
Pioner
0Down 100%

Eve Online currently has 5,072 live Twitch viewers, while Pioner has 0.

YouTube subscribers

Eve Online
230kUp 1.3%
Pioner
22.6kDown 0.4%

Eve Online currently has about 10× as many YouTube subscribers as Pioner — 230,000 vs 22,600.

How these estimates are made

Eve Online

Eve Online is estimated to have 14k – 48k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Pioner

Pioner is estimated to have 53 – 190 players a day. Around 84k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.