Head to head
Pikmin Bloom vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Pikmin Bloom
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~3.5k | Up 1.6% |
| September 2026 | ~3.4k | Up 2.1% |
| August 2026 | ~3.3k | Up 1.4% |
| July 2026 | ~3.3k | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~216.1k | |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Pikmin Bloom
- 0
- VRChat
- 5.5kDown 23%
Pikmin Bloom currently has 0 live Twitch viewers, while VRChat has 5,504.
Steam concurrent players
- Pikmin Bloom
- —
- VRChat
- 50.9kUp 6.2%
VRChat currently has 50,938 peak concurrent Steam players; no comparable data is tracked for Pikmin Bloom.
Discord members
- Pikmin Bloom
- —
- VRChat
- 420.3kUp 0.7%
VRChat currently has 420,306 Discord members; no comparable data is tracked for Pikmin Bloom.
Reddit members
- Pikmin Bloom
- —
- VRChat
- 241.6kUp 0.6%
VRChat currently has 241,609 subreddit members; no comparable data is tracked for Pikmin Bloom.
YouTube subscribers
- Pikmin Bloom
- —
- VRChat
- 131kUp 1.6%
VRChat currently has 131,000 YouTube subscribers; no comparable data is tracked for Pikmin Bloom.
How these estimates are made
Pikmin Bloom
Pikmin Bloom is estimated to have 100 – 48k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 130k – 450k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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