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Head to head

Pikmin Bloom vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2021 · 5 years ago
February 2017 · 10 years ago

Daily players

100 – 48k
130k – 450k

Estimated players

3.5kUp 0.5%
219.3kUp 5.9%

Available on

  • Android
  • iOS
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Pikmin BloomVRChat

Pikmin Bloom

Average monthly estimated players
MonthEstimated playersChange
October 2026~3.5kUp 1.6%
September 2026~3.4kUp 2.1%
August 2026~3.3kUp 1.4%
July 2026~3.3k—

VRChat

Average monthly estimated players
MonthEstimated playersChange
October 2026~216.1k
September 2026~216.1kDown 1.4%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Pikmin Bloom
0
VRChat
5.5kDown 23%

Pikmin Bloom currently has 0 live Twitch viewers, while VRChat has 5,504.

Steam concurrent players

Pikmin Bloom
—
VRChat
50.9kUp 6.2%

VRChat currently has 50,938 peak concurrent Steam players; no comparable data is tracked for Pikmin Bloom.

Discord members

Pikmin Bloom
—
VRChat
420.3kUp 0.7%

VRChat currently has 420,306 Discord members; no comparable data is tracked for Pikmin Bloom.

Reddit members

Pikmin Bloom
—
VRChat
241.6kUp 0.6%

VRChat currently has 241,609 subreddit members; no comparable data is tracked for Pikmin Bloom.

YouTube subscribers

Pikmin Bloom
—
VRChat
131kUp 1.6%

VRChat currently has 131,000 YouTube subscribers; no comparable data is tracked for Pikmin Bloom.

How these estimates are made

Pikmin Bloom

Pikmin Bloom is estimated to have 100 – 48k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

VRChat

VRChat is estimated to have 130k – 450k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.