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Head to head

Piercing Blow vs Unturned

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2015 · 11 years ago
July 2017 · 9 years ago

Daily players

No population data
46k – 160k

Estimated players

160
84.6kUp 1.1%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Piercing BlowUnturned

Piercing Blow

Average monthly estimated players
MonthEstimated playersChange
August 2026~161Up 0.6%
July 2026~160

Unturned

Average monthly estimated players
MonthEstimated playersChange
August 2026~83.1kUp 1.2%
July 2026~82.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Piercing Blow
0
Unturned
17.4kUp 16%

Piercing Blow currently has 0 peak concurrent Steam players, while Unturned has 17,398.

Discord members

Piercing Blow
Unturned
37.2kUp 0.6%

Unturned currently has 37,188 Discord members; no comparable data is tracked for Piercing Blow.

Reddit members

Piercing Blow
Unturned
54.9kUp 0.3%

Unturned currently has 54,940 subreddit members; no comparable data is tracked for Piercing Blow.

Twitch viewers

Piercing Blow
Unturned
15Up 88%

Unturned currently has 15 live Twitch viewers; no comparable data is tracked for Piercing Blow.

YouTube subscribers

Piercing Blow
Unturned
23.4k

Unturned currently has 23,400 YouTube subscribers; no comparable data is tracked for Piercing Blow.

How these estimates are made

Piercing Blow

Piercing Blow is showing no measurable concurrent players on Steam. Around 42k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Unturned

Unturned is estimated to have 46k – 160k players a day. Around 6m – 16m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.