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Head to head

Phantasy Star Online vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2000 · 26 years ago
June 2018 · 8 years ago

Daily players

21 – 10k
2k – 6k

Estimated players

1Down 59%
36.5kDown 7.7%

Available on

  • PlayStation
  • Windows
  • Xbox

Player activity

Smoothed estimated players over time.

Phantasy Star OnlineThe Crew 2

Phantasy Star Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~2Down 50%
August 2026~4

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~38.3kUp 0.3%
August 2026~38.2kUp 5.6%
July 2026~36.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Phantasy Star Online
7Up 40%
The Crew 2
12Up 9.1%

The Crew 2 currently has about 1.7× as many live Twitch viewers as Phantasy Star Online — 12 vs 7.

Steam concurrent players

Phantasy Star Online
The Crew 2
671Up 22%

The Crew 2 currently has 671 peak concurrent Steam players; no comparable data is tracked for Phantasy Star Online.

Discord members

Phantasy Star Online
The Crew 2
101.8k

The Crew 2 currently has 101,761 Discord members; no comparable data is tracked for Phantasy Star Online.

Reddit members

Phantasy Star Online
The Crew 2
22kUp 0.3%

The Crew 2 currently has 21,992 subreddit members; no comparable data is tracked for Phantasy Star Online.

How these estimates are made

Phantasy Star Online

Phantasy Star Online is estimated to have 21 – 10k players a day. Around 14k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Crew 2

The Crew 2 is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.