Head to head
Perpetuum vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Perpetuum
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~106 | Up 1.0% |
| August 2026 | ~105 | Up 19% |
| July 2026 | ~88 | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~26k | Down 0.4% |
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Perpetuum
- 5Down 44%
- Warface: Clutch
- 9Up 80%
Warface: Clutch currently has about 1.8× as many peak concurrent Steam players as Perpetuum — 9 vs 5.
Reddit members
- Perpetuum
- 196Up 0.5%
- Warface: Clutch
- —
Perpetuum currently has 196 subreddit members; no comparable data is tracked for Warface: Clutch.
Twitch viewers
- Perpetuum
- 0
- Warface: Clutch
- 0Down 100%
Perpetuum currently has 0 live Twitch viewers, while Warface: Clutch has 0.
Discord members
- Perpetuum
- —
- Warface: Clutch
- 33.9kDown 1.7%
Warface: Clutch currently has 33,864 Discord members; no comparable data is tracked for Perpetuum.
YouTube subscribers
- Perpetuum
- —
- Warface: Clutch
- 99.7k
Warface: Clutch currently has 99,700 YouTube subscribers; no comparable data is tracked for Perpetuum.
How these estimates are made
Perpetuum
Perpetuum is estimated to have 13 – 44 players a day. Around 24k – 60k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warface: Clutch
Warface: Clutch is estimated to have 23 – 79 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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