Head to head
Escape from Tarkov vs Perpetuum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Escape from Tarkov
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~388k | Down 4.4% |
| August 2026 | ~406k | Up 5.9% |
| July 2026 | ~383.3k | — |
Perpetuum
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~105 | |
| August 2026 | ~105 | Up 19% |
| July 2026 | ~88 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Escape from Tarkov
- 16.6kDown 53%
- Perpetuum
- 4Down 20%
Escape from Tarkov currently has about 4143× as many peak concurrent Steam players as Perpetuum — 16,570 vs 4.
Discord members
- Escape from Tarkov
- 558.7kUp 0.5%
- Perpetuum
- —
Escape from Tarkov currently has 558,699 Discord members; no comparable data is tracked for Perpetuum.
Reddit members
- Escape from Tarkov
- 1.2mUp 0.3%
- Perpetuum
- 196Up 0.5%
Escape from Tarkov currently has about 5892× as many subreddit members as Perpetuum — 1,154,826 vs 196.
Twitch viewers
- Escape from Tarkov
- 7.2kDown 89%
- Perpetuum
- 0
Escape from Tarkov currently has 7,202 live Twitch viewers, while Perpetuum has 0.
YouTube subscribers
- Escape from Tarkov
- 771kUp 0.1%
- Perpetuum
- —
Escape from Tarkov currently has 771,000 YouTube subscribers; no comparable data is tracked for Perpetuum.
How these estimates are made
Escape from Tarkov
Escape from Tarkov is estimated to have 70k – 250k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Perpetuum
Perpetuum is estimated to have 15 – 53 players a day. Around 24k – 60k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


