Head to head
Perfect World vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Perfect World
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~670 | |
| August 2026 | ~670 | Up 3.1% |
| July 2026 | ~650 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~215.6k | Down 1.6% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Perfect World
- 2.2kDown 0.7%
- VRChat
- 418.4kUp 0.9%
VRChat currently has about 194× as many Discord members as Perfect World — 418,428 vs 2,160.
Reddit members
- Perfect World
- 1.2kUp 1.4%
- VRChat
- 240.6kUp 0.6%
VRChat currently has about 198× as many subreddit members as Perfect World — 240,630 vs 1,218.
Twitch viewers
- Perfect World
- 15Up 50%
- VRChat
- 8.8kUp 13%
VRChat currently has about 588× as many live Twitch viewers as Perfect World — 8,814 vs 15.
Steam concurrent players
- Perfect World
- —
- VRChat
- 55.9kUp 16%
VRChat currently has 55,905 peak concurrent Steam players; no comparable data is tracked for Perfect World.
YouTube subscribers
- Perfect World
- —
- VRChat
- 130kUp 1.6%
VRChat currently has 130,000 YouTube subscribers; no comparable data is tracked for Perfect World.
How these estimates are made
Perfect World
Perfect World is estimated to have 8 – 4k players a day. Around 5k – 490k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 120k – 430k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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