Head to head
Perfect World International vs World of Tanks
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Perfect World International
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1 | |
| September 2026 | ~1 | |
| August 2026 | ~1 | |
| July 2026 | ~1 | — |
World of Tanks
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~173k | Up 1.9% |
| September 2026 | ~169.7k | Up 4.1% |
| August 2026 | ~163.1k | Up 16% |
| July 2026 | ~140.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Perfect World International
- 0Down 100%
- World of Tanks
- 16.9kDown 63%
Perfect World International currently has 0 live Twitch viewers, while World of Tanks has 16,855.
Steam concurrent players
- Perfect World International
- —
- World of Tanks
- 8.6kDown 12%
World of Tanks currently has 8,571 peak concurrent Steam players; no comparable data is tracked for Perfect World International.
Discord members
- Perfect World International
- —
- World of Tanks
- 291kDown 0.9%
World of Tanks currently has 290,981 Discord members; no comparable data is tracked for Perfect World International.
Reddit members
- Perfect World International
- —
- World of Tanks
- 187kUp 0.5%
World of Tanks currently has 187,003 subreddit members; no comparable data is tracked for Perfect World International.
YouTube subscribers
- Perfect World International
- —
- World of Tanks
- 559kUp 0.4%
World of Tanks currently has 559,000 YouTube subscribers; no comparable data is tracked for Perfect World International.
How these estimates are made
Perfect World International
Not enough data collected to estimate this game yet.
World of Tanks
World of Tanks is estimated to have 22k – 79k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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