Head to head
Perfect World: Ascend vs Temtem
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Perfect World: Ascend
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~221 | Down 0.5% |
| August 2026 | ~222 | Up 0.5% |
| July 2026 | ~221 | — |
Temtem
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~34.5k | Up 0.4% |
| August 2026 | ~34.3k | Down 1.0% |
| July 2026 | ~34.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Perfect World: Ascend
- 838Down 0.8%
- Temtem
- 76.4kDown 0.5%
Temtem currently has about 91× as many Discord members as Perfect World: Ascend — 76,387 vs 838.
Twitch viewers
- Perfect World: Ascend
- 0
- Temtem
- 14Down 53%
Perfect World: Ascend currently has 0 live Twitch viewers, while Temtem has 14.
YouTube subscribers
- Perfect World: Ascend
- 297Up 1.0%
- Temtem
- 6.6kUp 1.1%
Temtem currently has about 22× as many YouTube subscribers as Perfect World: Ascend — 6,580 vs 297.
Steam concurrent players
- Perfect World: Ascend
- —
- Temtem
- 170Up 59%
Temtem currently has 170 peak concurrent Steam players; no comparable data is tracked for Perfect World: Ascend.
Reddit members
- Perfect World: Ascend
- —
- Temtem
- 53.3kUp 0.1%
Temtem currently has 53,288 subreddit members; no comparable data is tracked for Perfect World: Ascend.
How these estimates are made
Perfect World: Ascend
Perfect World: Ascend is estimated to have 1 – 640 players a day. Around 1k – 120k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Temtem
Temtem is estimated to have 350 – 1k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


