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Head to head

Perfect New World vs State of Survival

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
August 2019 · 7 years ago

Daily players

No population data
360 – 1k

Estimated players

556
66.9kUp 0.4%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Developers

—
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Player activity

Smoothed estimated players over time.

Perfect New WorldState of Survival

Perfect New World

Average monthly estimated players
MonthEstimated playersChange
September 2026~557
August 2026~557Down 0.2%
July 2026~558—

State of Survival

Average monthly estimated players
MonthEstimated playersChange
September 2026~66.7kUp 0.2%
August 2026~66.6kUp 13%
July 2026~58.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Perfect New World
5.6k
State of Survival
—

Perfect New World currently has 5,560 YouTube subscribers; no comparable data is tracked for State of Survival.

Steam concurrent players

Perfect New World
—
State of Survival
116Down 20%

State of Survival currently has 116 peak concurrent Steam players; no comparable data is tracked for Perfect New World.

Discord members

Perfect New World
—
State of Survival
225.2kDown 0.3%

State of Survival currently has 225,217 Discord members; no comparable data is tracked for Perfect New World.

Twitch viewers

Perfect New World
—
State of Survival
1

State of Survival currently has 1 live Twitch viewers; no comparable data is tracked for Perfect New World.

How these estimates are made

Perfect New World

Perfect New World is estimated to have 13 – 6k players a day. Around 7k – 670k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

State of Survival

State of Survival is estimated to have 360 – 1k players a day. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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