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Head to head

Path of Titans vs WWII Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2020 · 7 years ago
June 2001 · 25 years ago

Daily players

120 – 56k
23 – 79

Estimated players

74.2kDown 6.0%
5.6kDown 1.1%

Available on

  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Path of TitansWWII Online

Path of Titans

Average monthly estimated players
MonthEstimated playersChange
October 2026~75.2kDown 4.1%
September 2026~78.5kUp 0.4%
August 2026~78.1kUp 16%
July 2026~67.1k—

WWII Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~5.6kDown 1.8%
September 2026~5.7k
August 2026~5.7kUp 11%
July 2026~5.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Path of Titans
230.7kUp 2.1%
WWII Online
12.6kUp 0.1%

Path of Titans currently has about 18× as many Discord members as WWII Online — 230,668 vs 12,598.

Twitch viewers

Path of Titans
180Down 97%
WWII Online
0

Path of Titans currently has 180 live Twitch viewers, while WWII Online has 0.

YouTube subscribers

Path of Titans
159kUp 1.9%
WWII Online
22.2k

Path of Titans currently has about 7.2× as many YouTube subscribers as WWII Online — 159,000 vs 22,200.

Steam concurrent players

Path of Titans
—
WWII Online
9Down 55%

WWII Online currently has 9 peak concurrent Steam players; no comparable data is tracked for Path of Titans.

How these estimates are made

Path of Titans

Path of Titans is estimated to have 120 – 56k players a day. Around 33k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

WWII Online

WWII Online is estimated to have 23 – 79 players a day. Around 88k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.