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Head to head

Path of Titans vs Survived By

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2020 · 7 years ago
January 2018 · 9 years ago

Daily players

110 – 52k
3 – 9

Estimated players

76.7kDown 7.2%
124Up 0.4%

Available on

  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows

Perspectives

—

Player activity

Smoothed estimated players over time.

Path of TitansSurvived By

Path of Titans

Average monthly estimated players
MonthEstimated playersChange
October 2026~78.7kUp 0.3%
September 2026~78.5kUp 0.4%
August 2026~78.1kUp 16%
July 2026~67.1k—

Survived By

Average monthly estimated players
MonthEstimated playersChange
October 2026~124
September 2026~124
August 2026~124
July 2026~124—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Path of Titans
232.6kUp 2.0%
Survived By
—

Path of Titans currently has 232,612 Discord members; no comparable data is tracked for Survived By.

Twitch viewers

Path of Titans
101Down 34%
Survived By
—

Path of Titans currently has 101 live Twitch viewers; no comparable data is tracked for Survived By.

YouTube subscribers

Path of Titans
160kUp 1.3%
Survived By
—

Path of Titans currently has 160,000 YouTube subscribers; no comparable data is tracked for Survived By.

Steam concurrent players

Path of Titans
—
Survived By
1

Survived By currently has 1 peak concurrent Steam players; no comparable data is tracked for Path of Titans.

How these estimates are made

Path of Titans

Path of Titans is estimated to have 110 – 52k players a day. Around 32k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Survived By

Survived By is estimated to have 3 – 9 players a day. Around 34k – 86k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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